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Devlog
Wild Fibers: Fever Battle
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Devlog
Wild Fibers, a Postmortem
December 11, 2021
by
Gabriel Jouet
A long project ends... After more than fifteen months, 982 commits, 605 issues and eight versions of this prototype we stop its development. It is the biggest project by far created in the club (Wild...
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0.4.1 Lore Update Fixes
October 29, 2021
by
Gabriel Jouet
Improvements: New version of Unity is used, leading to a more stable overall game feel Toxic ivy and similar towers projectiles now has a double rotation Vine wave sprite has been updated Bug fixes: F...
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0.4 Lore Update
September 08, 2021
by
Gabriel Jouet
Improvements: Story was written, finally! Added Resistance: an "magic" armor for enemies. This armor instead of reducing physical damage will reduce buffs and debuffs Added a library containing enemie...
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0.3.1 Level Update Fixes
March 17, 2021
by
Gabriel Jouet
Bug fixes: Fixed Rotten Woods playability Fixed tower range when playing multiple levels Fixed tower issues when reselling it Fixed obstacle in levels display Fixed tower aiming issues (like aiming a...
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0.3 Levels Update
March 11, 2021
by
Gabriel Jouet
Improvements: Added a new level: Burried Cave! A complex level with two paths and a new foe to defeat! Added tower updates, every tower can be upgraded into two different towers with branching paths!...
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0.21 Saves issues fixed
December 07, 2020
by
Gabriel Jouet
Improvements: Nothing Bug fixes: Fixed a game breaking bug when you can't start the game...
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0.2 Enemy Update
December 05, 2020
by
Gabriel Jouet
Improvements: Added Multiple paths for enemies Rebalanced towers Rebalanced enemies Added 3 new enemies Reworked enemies animation Added new UI icons Added start and end of path Added a new boss Added...
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0.1 Design Update
October 08, 2020
by
Gabriel Jouet
Improvements: Added Tower construction animations Added UI elements (instead of colorless squares) Added Progression Save Added Enemies walking animation Added several UI icons Added flying enemies Ad...
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0.0 Launch
September 20, 2020
by
Gabriel Jouet
Launch is here! After 3 months of hard (and very scattered) work, we are proud to launch Wild Fibers: Fever Battle into its first prototype phase! The first prototype of WFFB contains: Main game desig...
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