0.1 Design Update
Wild Fibers: Fever Battle » Devlog
Improvements:
- Added Tower construction animations
- Added UI elements (instead of colorless squares)
- Added Progression Save
- Added Enemies walking animation
- Added several UI icons
- Added flying enemies
- Added update in real time UI
Bug fixes
- Pause in game is stable now
- UI when losing and wining displays normally
- Enemies no longer have a dot while spawning
- Tower prices are now fully dynamics
- Archer and Mark tower projectiles no longer shift
- Projectiles do not vanish for now reason anymore
- Mark tower sprite is no stable
- Waves spawning is now more stable
- Other minor fixes
Files
Window Build.zip 27 MB
Oct 08, 2020
Get Wild Fibers: Fever Battle
Wild Fibers: Fever Battle
A squad-based Tower Defense
Status | Prototype |
Authors | Gabriel Jouet, sydiko |
Genre | Strategy |
Tags | 2D, insect, Pixel Art, plants, Tower Defense |
Languages | English |
Accessibility | One button |
More posts
- Wild Fibers, a PostmortemDec 11, 2021
- 0.4.1 Lore Update FixesOct 29, 2021
- 0.4 Lore UpdateSep 08, 2021
- 0.3.1 Level Update FixesMar 17, 2021
- 0.3 Levels UpdateMar 11, 2021
- 0.21 Saves issues fixedDec 07, 2020
- 0.2 Enemy UpdateDec 05, 2020
- 0.0 LaunchSep 20, 2020
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