0.3 Levels Update


Improvements:

  • Added a new level: Burried Cave! A complex level with two paths and a new foe to defeat!
  • Added tower updates, every tower can be upgraded into two different towers with branching paths!
  • Added side and challenge levels for Windy Field and Seedly Forest (respectevely Dead Field and Corrupted Plains for Windy Field and Rotten Woods and Eaten Bosquet for Seedly Forest)
  • These levels features: new enemies, better seed management, disabled towers and fewer lives
  • Added content in levels (like trees and stuff)
  • Rename towers (Choc became Roots Stump, Arrow became Twig Shooter, Mark became Toxic Ivy and Bramble became Vine Crawler)
  • Rebalance towers
  • Added two new enemies: One in Blusim family and another in Unt one
  • Rebalance enemies
  • Updated tower behavior (Already dotted enemies will not be dotted again, near-death enemies are less likely to be aimed)
  • Roots Stump and Toxic Ivy now display their projectiles before using them
  • Add randomness on enemies behavior
  • Added a settings menu on title screen
  • Multiple animations were added when losing health and gaining seeds
  • Added feedback on in-game UI (when you can buy a tower or not, and more)
  • Added a new save system that will handle old and new saves

Bug fixes:

  • Saving is more stable
  • Fixed an issue when killing every enemy does not trigger end of level
  • Fixed an issue that overwrite save when finishing a level side
  • Selling a tower no longer keeps its range displayed
  • Particles no longer move when paused
  • Fixed an issue when a maggot bursts from its cocoon
  • Fixed an issue with armor-changing enemies
  • General optimisations
  • Other minor fixes

Files

Wild Fibers Windows Build.zip 21 MB
Mar 11, 2021

Get Wild Fibers: Fever Battle

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